Game director Josh Sawyer has acknowledged that he would love to work on a third recreation in the Pillars of Eternity collection, however solely if it had the finances comparable to Baldur’s Gate 3. Speaking in an interview with (*3*), Sawyer acknowledged that whereas isn’t too eager on a sequel to Pentiment, Pillars of Eternity can be an choice, offered the recreation obtained a excessive finances.
“I don’t think I would make Pentiment 2,” Sawyer mentioned. “I really do feel very satisfied with that game. It’s not like I don’t wanna return to it ever, but I just did it, so I’d probably wait a little bit.”
“I think if it truly was an unlimited budget, I think I would try Pillars 3 because I know what the budget was for Deadfire, which was not a whole lot and I have heard from multiple people what the budget was for Baldur’s Gate 3, and I’m not gonna talk about numbers, but if I got that budget, sure, I’ll make Pillars 3.”
Sawyer goes on to speak about some of the recreation design selections made throughout the growth of Pillars of Eternity and Pillars of Eternity 2: Deadfire. Owing to each titles going the crowdfunding route to get their growth funded, studio Obsidian opted to develop the video games with a real-time with pause (RTwP) fight system. Sawyer states that if the titles weren’t crowdfunded, the studio would have doubtless gone the route of that includes turn-based fight in the two video games.
“I’m pretty happy with Pillars and Deadfire, but I do think that if it were not crowdfunded, I would probably make it turn based,” mentioned Sawyer. “I’m not saying to not have a real time with pause system, but I do think that the Deadfire turn based system which I can’t take credit for, that was Nick Carver and Brian MacIntosh, was really cool. But, the game wasn’t designed for it, so actually designing the game for turn based, fewer encounters, smaller encounters, but much more tactical, I think that would be a lot of fun, and having awesome cinematics and all that stuff. That would be great.”
In the similar interview, Sawyer additionally spoke about bringing Pentiment to more platforms. The director acknowledged that a launch on the Nintendo Switch, and even on iPad, is a chance. According to Sawyer, this comes down to gamers enjoying the title on the Steam Deck and questioning if it will make sense for it to additionally come to the Nintendo Switch.
Pentiment is out there on PC, Xbox One and Xbox Series X/S.