Final Fantasy 7 Rebirth is wanting prefer it’s going to develop on Final Fantasy 7 Remake in a number of methods, and one specific space of development that has stood out in all that we’ve heard of the sport to date is its open world setting. Previously described as a seamless map and a one-to-one recreation of the original game, what precisely can we anticipate from how it will likely be structured and the form of content material it would have on supply?
We’ll have to attend till we get our fingers on the sport to get a full image, after all, however director Naoki Hamaguchi has made some fascinating comparisons to present an concept of what Final Fantasy 7 Rebirth’s open world will likely be like.
Speaking in a current interview throughout Paris Games Week with Final Fantasy Dream, Hamaguchi mentioned that along with the event crew’s expertise with Final Fantasy 15’s open world being useful for Rebirth’s growth, the upcoming motion RPG additionally takes cues from different open world experiences like The Witcher 3 and Guerrilla’s Horizon titles.
“We’re always looking at games that come out of our homes or elsewhere,” Hamaguchi mentioned. “The experience gained in the open world of Final Fantasy 15 has served us well, but that’s not all, because personally, I’m a big fan of The Witcher and Horizon. So, we’re taking a cue from what worked, but keeping in mind that we’re putting our own spin on this game to make it unique to the Final Fantasy 7 universe.”
Previously, Square Enix has additionally confirmed that Final Fantasy 7 Rebirth’s expansive setting is going to house twice as much side content as the main story itself, with a (*7*). In spite of the extra open-ended strategy, nevertheless, you’ll be able to anticipate (*3*).
Final Fantasy 7 Rebirth is about to launch on February 29, 2024 for PS5.