Cyberpunk 2077 Developer Disputes Rumored Reason For Delay

While there’s a variety of very massive video games popping out this 12 months, Cyberpunk 2077 has an opportunity to be one which stands above all. The sport was initially slated to come back out in just some months in April, but suffered a delay to September. Rumors floated round that a big a part of the rationale for the delay was poor performance in the Xbox One version of the game. Now it appears one of many builders has poured chilly water on that idea.

God of War director Cory Balrog just lately tweeted a response to an article in regards to the rumor, saying it truly was widespread for a sport to be operating very poorly on any system earlier than the ultimate push to gold (here’s a link to the tweet). Balrog is fairly achieved, but when his phrase isn’t fairly sufficient for you, on the official CDPR forums developer Benzenzimmern backed up the declare.

“Cory Barlog hit the nail on the head,” they wrote. “Of course we’re optimizing for the Xbox One, and for the Playstation, and for the PC, as a result of that’s what you do within the final stretches of sport growth. While the sport is made, a number of issues are unoptimized, as a result of they’re all in flux, altering, and nonetheless not completed.

“So simple answers like ‘They delayed the game because of X’ might make for a good rumor, but don’t hold a lot of truth. There’s always many reasons. Among them, and I can speak for myself, simply fixing bugs, so the game is as polished as possible. No hidden agendas, just working on making the game better.”

So, ultimately, it appears the sport simply wanted extra time within the oven and no particular system was the problem. The developer says the wait will be worth it in the end, although, whatever the system you’ll be taking part in the sport on come September 17th.

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