Recently, Striking Distance Studios and KRAFTON, Inc. up to date The Callisto Protocol with some elective content material. Instead of bettering the sport, nonetheless, this DLC could be yet one more nail in Callisto Protocol’s coffin.
On March 14, Callisto Protocol gamers might begin buying the sport’s Contagion Bundle. This $10 DLC consists of new skins for participant outfits and weapons, 14 new dying animations, and the titular Contagion Mode, which is meant to be The Callisto Protocol’s final problem. Anyone who partakes in Contagion Mode offers with stronger enemies, fewer sources, and no handbook saves, and, in the event you die as soon as, it’s again to the starting of the chapter. Sounds enjoyable, proper? Well, in line with gamers, it sadly isn’t.
If you learn the Steam opinions for the Contagion Bundle, you’ll discover they’re overwhelmingly unfavorable with just one constructive evaluate as of writing. The truth of the matter is that many followers don’t see why they needed to pay for the DLC. As many have identified, the DLC’s titular Contagion Mode is simply Hardcore mode (which was patched into the sport in February) however with a worse dying penalty. To make issues worse, most of the DLC’s touted further dying animations are apparently simply variations of a headlock.
Usually, alternate sport modes launched after launch are added freed from cost, both in a patch or as free DLC. Harder problem modes are normally worthwhile, however they don’t actually add something of notice other than stricter challenges. It’s usually thought-about to be dangerous kind to cost for that function, particularly when a variation of that idea has already been launched free of charge. Plus, we will’t assist however pine for the outdated days when the solely strategy to unlock tougher problem modes was to finish the sport.