Developer Respawn Entertainment has revealed that audio and graphical bugs that have been plaguing gamers in Apex Legends throughout the game’s 16th season have been all triggered by a single line of code.
As half of the bug, gamers have been noticing varied audio/visible elements of the sport have been glitched, from assault rifles not making sounds, to random particle results exhibiting up, to grenades outright disappearing regardless of dealing harm.
The dev staff took to the Apex Legends subreddit to elucidate the bug, which was apparently triggered by the best way the sport handles graphics and synchronisation for the gamers it may assist in a single match.
Without getting too technical, the sport’s servers can present 128 results in any given body of gameplay. Typically, these results additionally embrace instructions that begin or cease results for varied issues, like weapon results and physics impression. Effects obtained by the server after the 128 results restrict in a single body are dropped.
Respawn has said that a repair has been rolled out on to its servers in an replace launched final Thursday, and the studio has been maintaining a tally of issues since.