Remedy Entertainment’s Alan Wake 2 had a short gameplay reveal on the Summer Games Fest Showcase, however many shops went hands-on and have been left impressed. While it could be releasing in the midst of some critical heavyweights like Marvel’s Spider-Man 2, expectations are excessive for the long-awaited sequel.
However, one contentious level stays – the survival horror title is digital-only. Remedy gave a number of causes, from retaining the worth down to not wanting to launch a bodily model and having it require a obtain. Creative director Sam Lake expanded on the studio’s reasoning when talking to Eurogamer.
“Yeah, it is digital only, and kind of coming to this idea, both from Remedy and Epic’s perspective, that’s our current thinking. It just felt like it makes sense for this, and the timing felt right.”
Game director Kyle Rowley additionally revealed that it allowed extra time for polish. “As creatives, going digital-only does enable us extra time to polish the sport. Like, a big quantity of weeks, truly. Because in any other case, the sport that goes on the disc clearly has to be playable and not using a patch.
THQ Nordic, which launched the bodily model on PC, has expressed interest in releasing the sequel bodily. However, to date, neither Remedy nor Epic Games have acquiesced. Plans might at all times change, so keep tuned for any updates.
Alan Wake 2 launches October 17th for Xbox Series X/S, PS5 and PC. Head here for extra particulars on the twin protagonists and how one can swap backwards and forwards all through the story. You may study extra about Remedy’s stylistic decisions, together with inspiration from fashionable horror movies, here.